> For the complete documentation index, see [llms.txt](https://docs.rivalryze.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.rivalryze.com/contests/objective-modes.md).

# Objective Modes

An **Objective Mode** defines what players are competing on in a Contest. The mode determines both how the score works and how winners are decided — which is why it also determines whether a Contest is a [Battle](/contests/battles.md) or a [Bounty](/contests/bounties.md).

## Quick mapping

| Mode family | Contest type                    | How winners are decided                  |
| ----------- | ------------------------------- | ---------------------------------------- |
| **Points**  | [Battle](/contests/battles.md)  | Highest score at the end of the duration |
| **Hunter**  | [Bounty](/contests/bounties.md) | Boolean — did you hit the objective?     |

## The six live modes

### 🎯 Points modes (Battle Contests)

#### Achievement Points

Whoever earns the **most achievement points** during the Battle window wins.

* **Contest type:** [Battle](/contests/battles.md)
* **Best for:** Long-running grind competitions; favorite-game weeks; tournament events.
* **Platforms:** Steam, PSN, Xbox.
* **How it scores:** Achievements unlocked during the Battle window contribute their rarity-weighted points (or gamerscore on Xbox).
* **Historical achievements do NOT count** — only what you unlock during the Battle.

#### Completion Achievement Points

Whoever earns the most achievement points **from games they 100%-complete during the Battle window** wins.

* **Contest type:** [Battle](/contests/battles.md)
* **Best for:** Backlog clearing events where finishing a game matters more than scattered achievements.
* **Platforms:** Steam, PSN, Xbox.
* **How it scores:** Only achievements from games you fully complete during the window contribute. A game you partially complete contributes nothing.
* **Distinction from Achievement Points:** Achievement Points counts every achievement during the window. Completion Achievement Points only counts achievements from games you finish.

#### Dota 2 Points Battle

Whoever performs best in **Dota 2** during the Battle window wins.

* **Contest type:** [Battle](/contests/battles.md)
* **Best for:** Dota 2 communities running competitive seasons or weekly events.
* **Platforms:** Steam (Dota 2 specifically).
* **How it scores:** Based on MMR change, match wins, and performance metrics during the window. Specifics depend on Contest configuration.
* **Requirement:** Your Steam profile **and** Dota 2 match history must both be public. See the [Dota 2 setup steps in Connecting Steam](/connecting-gaming-platforms/steam.md).

### 🏃 Hunter modes (Bounty Contests)

#### Achievement Hunter

Players race to **unlock a specific achievement** in a chosen game.

* **Contest type:** [Bounty](/contests/bounties.md)
* **Best for:** "First to unlock the secret ending of Game X" challenges; group plays where everyone aims for the same milestone.
* **Platforms:** Steam, PSN, Xbox.
* **What you do:** Just play the game and unlock the achievement during the Bounty window.

#### Platinum Hunter

Players race to **earn the platinum trophy** in a chosen PlayStation game.

* **Contest type:** [Bounty](/contests/bounties.md)
* **Best for:** PSN platinum hunters; long-running platinum events with prize splits.
* **Platforms:** PSN only.
* **What you do:** Earn every other trophy in the game — the platinum auto-unlocks. Make sure your PSN trophies are visible to **Anyone**.

#### Completion Hunter

Players race to **100%-complete** a chosen game.

* **Contest type:** [Bounty](/contests/bounties.md)
* **Best for:** Completionist sprints; events celebrating game launches.
* **Platforms:** Steam, PSN, Xbox.
* **What you do:** Unlock every achievement / earn every trophy. Completion of all DLC may or may not be required depending on how the host configured the Bounty.

## Coming soon

The following Objective Modes are in active development. They'll roll out in the months ahead.

### Achievement Collector (Battle, coming soon)

Most achievements unlocked total — across any games — during the Battle window. Pure activity contest.

### Platinum Collector (Battle, coming soon)

Most platinum trophies earned during the Battle window. Multi-platinum hunters welcome.

### Completion Collector (Battle, coming soon)

Most games 100%-completed during the Battle window. Backlog warriors compete here.

### Guild vs Guild (Contest type, coming soon)

A new Contest type where two guilds compete head-to-head with aggregate scores. Distinct from individual Battles.

## Platform eligibility summary

| Mode                          |    Steam   | PSN | Xbox | Riot | Battle.net |
| ----------------------------- | :--------: | :-: | :--: | :--: | :--------: |
| Achievement Points            |      ✅     |  ✅  |   ✅  |   —  |      —     |
| Completion Achievement Points |      ✅     |  ✅  |   ✅  |   —  |      —     |
| Dota 2 Points Battle          | ✅ (Dota 2) |  —  |   —  |   —  |      —     |
| Achievement Hunter            |      ✅     |  ✅  |   ✅  |   —  |      —     |
| Platinum Hunter               |      —     |  ✅  |   —  |   —  |      —     |
| Completion Hunter             |      ✅     |  ✅  |   ✅  |   —  |      —     |
| *Coming Soon*                 |            |     |      |      |            |
| Achievement Collector         |      ✅     |  ✅  |   ✅  |   —  |      —     |
| Platinum Collector            |      —     |  ✅  |   —  |   —  |      —     |
| Completion Collector          |      ✅     |  ✅  |   ✅  |   —  |      —     |

{% hint style="info" %}
Riot and Battle.net Contests are based on rank progression and competitive stats — not the achievement modes above. Look for them under the Riot and Battle.net filters when browsing Contests.
{% endhint %}

## Quick host guide: picking the right mode

| You want…                              | Mode                          | Type                            |
| -------------------------------------- | ----------------------------- | ------------------------------- |
| A multi-day grind contest for any game | Achievement Points            | [Battle](/contests/battles.md)  |
| A backlog cleanup contest              | Completion Achievement Points | [Battle](/contests/battles.md)  |
| A Dota 2 weekly competition            | Dota 2 Points Battle          | [Battle](/contests/battles.md)  |
| A "first to unlock X" race             | Achievement Hunter            | [Bounty](/contests/bounties.md) |
| A platinum-hunting event               | Platinum Hunter               | [Bounty](/contests/bounties.md) |
| A "first to 100%" race                 | Completion Hunter             | [Bounty](/contests/bounties.md) |

## Related

* [What is a Contest](/contests/what-is-a-contest.md) — the umbrella concept
* [Battles](/contests/battles.md) — leaderboard Contests
* [Bounties](/contests/bounties.md) — objective Contests
* [Fair Play](/fair-play/auto-pop-and-fair-play.md) — how historical achievements are handled
